#include "config.h"
 
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <dlfcn.h>
#include <poll.h>
#include <pthread.h>
#include <errno.h>
#include <sys/mman.h>
 
#include <SDL2/SDL.h>
 
#include <spa/param/video/format-utils.h>
 
#define WIDTH   640
#define HEIGHT  480
 
 
#define MAX_BUFFERS     8
 
#define USE_BUFFER              false
 
struct buffer {
        SDL_Texture *texture;
};
 
struct data {
        const char *plugin_dir;
 
        uint32_t n_support;
 
 
        SDL_Renderer *renderer;
        SDL_Window *window;
        SDL_Texture *texture;
 
        bool use_buffer;
 
        bool running;
        pthread_t thread;
 
        struct buffer buffers[MAX_BUFFERS];
        unsigned int n_buffers;
};
 
static int load_handle(
struct data *data, 
struct spa_handle **handle, 
const char *lib, 
const char *name)
 
{
        int res;
        void *hnd;
        uint32_t i;
 
        char *path = NULL;
 
        if ((path = 
spa_aprintf(
"%s/%s", data->plugin_dir, lib)) == NULL) {
 
                return -ENOMEM;
        }
        if ((hnd = dlopen(path, RTLD_NOW)) == NULL) {
                printf("can't load %s: %s\n", path, dlerror());
                free(path);
                return -errno;
        }
        free(path);
                printf("can't find enum function\n");
                return -errno;
        }
 
        for (i = 0;;) {
 
                if ((res = enum_func(&factory, &i)) <= 0) {
                        if (res != 0)
                                printf(
"can't enumerate factories: %s\n", 
spa_strerror(res));
 
                        break;
                }
                        continue;
 
                                                NULL, data->support,
                                                data->n_support)) < 0) {
                        printf("can't make factory instance: %d\n", res);
                        return res;
                }
                return 0;
        }
        return -EBADF;
}
 
static int make_node(
struct data *data, 
struct spa_node **node, 
const char *lib, 
const char *name)
 
{
        void *iface;
        int res;
 
        if ((res = load_handle(data, &handle, lib, name)) < 0)
                return res;
 
                printf("can't get interface %d\n", res);
                return res;
        }
        *node = iface;
        return 0;
}
 
static int on_source_ready(void *_data, int status)
{
        struct data *data = _data;
        int res;
        struct buffer *b;
        void *sdata, *ddata;
        int sstride, dstride;
        int i;
        uint8_t *src, *dst;
 
                return -EINVAL;
 
 
        datas = b->buffer.datas;
 
        if (b->texture) {
                SDL_Texture *texture = b->texture;
 
                SDL_UnlockTexture(texture);
 
                SDL_RenderClear(data->renderer);
                SDL_RenderCopy(data->renderer, texture, NULL, NULL);
                SDL_RenderPresent(data->renderer);
 
                if (SDL_LockTexture(texture, NULL, &sdata, &sstride) < 0) {
                        fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
                        return -EIO;
                }
        } else {
                uint8_t *map;
 
                if (SDL_LockTexture(data->texture, NULL, &ddata, &dstride) < 0) {
                        fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
                        return -EIO;
                }
                        map = mmap(NULL, datas[0].maxsize + datas[0].mapoffset, PROT_READ,
                                   MAP_PRIVATE, datas[0].fd, 0);
                        if (map == MAP_FAILED)
                                return -errno;
                        sdata = 
SPA_PTROFF(map, datas[0].mapoffset, uint8_t);
 
                        map = NULL;
                } else
                        return -EIO;
 
 
                for (i = 0; i < HEIGHT; i++) {
                        src = ((uint8_t *) sdata + i * sstride);
                        dst = ((uint8_t *) ddata + i * dstride);
                        memcpy(dst, src, 
SPA_MIN(sstride, dstride));
 
                }
                SDL_UnlockTexture(data->texture);
 
                SDL_RenderClear(data->renderer);
                SDL_RenderCopy(data->renderer, data->texture, NULL, NULL);
                SDL_RenderPresent(data->renderer);
 
                if (map)
                        munmap(map, datas[0].maxsize + datas[0].mapoffset);
        }
 
                printf("got process error %d\n", res);
 
        return 0;
}
 
        .ready = on_source_ready,
};
 
static int make_nodes(struct data *data, const char *device)
{
        int res;
        uint8_t buffer[256];
        uint32_t index;
 
        if ((res =
                     "libcamera/libspa-libcamera.so",
                printf("can't create libcamera-source: %d\n", res);
                return res;
        }
 
 
        index = 0;
                        &index, NULL, &props, &b)) == 1) {
        }
 
 
                printf("got set_props error %d\n", res);
 
        return res;
}
 
static int setup_buffers(
struct data *
data)
 
{
        int i;
 
        for (i = 0; i < MAX_BUFFERS; i++) {
                struct buffer *b = &data->buffers[i];
 
                data->bp[i] = &b->buffer;
 
                b->texture = NULL;
 
                b->buffer.metas = b->metas;
                b->buffer.n_metas = 1;
                b->buffer.datas = b->datas;
                b->buffer.n_datas = 1;
 
                b->header.flags = 0;
                b->header.seq = 0;
                b->header.pts = 0;
                b->header.dts_offset = 0;
                b->metas[0].data = &b->header;
                b->metas[0].size = sizeof(b->header);
 
                b->datas[0].flags = 0;
                b->datas[0].fd = -1;
                b->datas[0].mapoffset = 0;
                b->datas[0].maxsize = 0;
                b->datas[0].data = NULL;
                b->datas[0].chunk = &b->chunks[0];
                b->datas[0].chunk->offset = 0;
                b->datas[0].chunk->size = 0;
                b->datas[0].chunk->stride = 0;
        }
        data->n_buffers = MAX_BUFFERS;
        return 0;
}
 
static int sdl_alloc_buffers(struct data *data)
{
        int i;
 
        for (i = 0; i < MAX_BUFFERS; i++) {
                struct buffer *b = &data->buffers[i];
                SDL_Texture *texture;
                void *ptr;
                int stride;
 
                texture = SDL_CreateTexture(data->renderer,
                                            SDL_PIXELFORMAT_YUY2,
                                            SDL_TEXTUREACCESS_STREAMING, WIDTH, HEIGHT);
                if (!texture) {
                        printf("can't create texture: %s\n", SDL_GetError());
                        return -ENOMEM;
                }
                if (SDL_LockTexture(texture, NULL, &ptr, &stride) < 0) {
                        fprintf(stderr, "Couldn't lock texture: %s\n", SDL_GetError());
                        return -EIO;
                }
                b->texture = texture;
 
                b->datas[0].maxsize = stride * HEIGHT;
                b->datas[0].data = ptr;
                b->datas[0].chunk->offset = 0;
                b->datas[0].chunk->size = stride * HEIGHT;
                b->datas[0].chunk->stride = stride;
        }
        return 0;
}
 
static int negotiate_formats(struct data *data)
{
        int res;
        uint8_t buffer[256];
 
 
        if ((res =
                                  &
data->source_output[0], 
sizeof(
data->source_output[0]))) < 0)
 
                return res;
 
 
                                           format)) < 0)
                return res;
 
 
 
                if ((res = sdl_alloc_buffers(
data)) < 0)
 
                        return res;
 
                        return -1;
                }
        } else {
                unsigned int n_buffers;
 
                data->texture = SDL_CreateTexture(
data->renderer,
 
                                                  SDL_PIXELFORMAT_YUY2,
                                                  SDL_TEXTUREACCESS_STREAMING, WIDTH, HEIGHT);
                        printf("can't create texture: %s\n", SDL_GetError());
                        return -1;
                }
                n_buffers = MAX_BUFFERS;
                                                data->bp, n_buffers)) < 0) {
 
                        return -1;
                }
                data->n_buffers = n_buffers;
 
        }
        return 0;
}
 
static void *loop(void *user_data)
{
        struct data *data = user_data;
 
        printf("enter thread\n");
 
    while (data->running) {
        }
 
        printf("leave thread\n");
        return NULL;
}
 
static void run_async_source(struct data *data)
{
        int res, err;
        SDL_Event event;
        bool running = true;
 
        printf("starting...\n\n");
                printf("got error %d\n", res);
 
 
        data->running = true;
        if ((err = pthread_create(&data->thread, NULL, loop, data)) != 0) {
                printf("can't create thread: %d %s", err, strerror(err));
                data->running = false;
        }
 
        while (running && SDL_WaitEvent(&event)) {
                switch (event.type) {
                case SDL_QUIT:
                        running = false;
                        break;
                }
        }
 
        if (data->running) {
                data->running = false;
                pthread_join(data->thread, NULL);
        }
 
 
        printf("pausing...\n\n");
                printf("got error %d\n", res);
}
 
int main(int argc, char *argv[])
{
        struct data data = { 0 };
        int res;
        const char *str;
        void *iface;
 
        if ((str = getenv("SPA_PLUGIN_DIR")) == NULL)
                str = PLUGINDIR;
        data.plugin_dir = str;
 
        if ((res = load_handle(&data, &handle,
                                        "support/libspa-support.so",
                return res;
 
                printf("can't get System interface %d\n", res);
                return res;
        }
        data.system = iface;
 
        if ((res = load_handle(&data, &handle,
                                        "support/libspa-support.so",
                return res;
 
                printf("can't get interface %d\n", res);
                return res;
        }
        data.loop = iface;
                printf("can't get interface %d\n", res);
                return res;
        }
        data.control = iface;
 
        data.use_buffer = USE_BUFFER;
 
        data.log = &default_log.log;
 
        if ((str = getenv("SPA_DEBUG")))
                data.log->level = atoi(str);
 
 
        if (SDL_Init(SDL_INIT_VIDEO) < 0) {
                printf("can't initialize SDL: %s\n", SDL_GetError());
                return -1;
        }
 
        if (SDL_CreateWindowAndRenderer
            (WIDTH, HEIGHT, SDL_WINDOW_RESIZABLE, &data.window, &data.renderer)) {
                printf("can't create window: %s\n", SDL_GetError());
                return -1;
        }
 
        if ((res = make_nodes(&data, argv[1])) < 0) {
                printf("can't make nodes: %d\n", res);
                return -1;
        }
 
        if ((res = negotiate_formats(&data)) < 0) {
                printf("can't negotiate nodes: %d\n", res);
                return -1;
        }
 
        run_async_source(&data);
 
        SDL_DestroyRenderer(data.renderer);
 
        return 0;
}
@ SPA_META_Header
struct spa_meta_header
Definition: meta.h:27
 
@ SPA_DATA_MemFd
generic fd, mmap to get to memory
Definition: buffer/buffer.h:35
 
@ SPA_DATA_MemPtr
pointer to memory, the data field in struct spa_data is set.
Definition: buffer/buffer.h:33
 
@ SPA_DATA_DmaBuf
fd to dmabuf memory
Definition: buffer/buffer.h:36
 
static int spa_debug_pod(int indent, const struct spa_type_info *info, const struct spa_pod *pod)
Definition: debug/pod.h:198
 
int(* spa_handle_factory_enum_func_t)(const struct spa_handle_factory **factory, uint32_t *index)
The function signature of the entry point in a plugin.
Definition: plugin.h:182
 
#define SPA_HANDLE_FACTORY_ENUM_FUNC_NAME
Definition: plugin.h:186
 
#define SPA_SUPPORT_INIT(type, data)
Definition: plugin.h:95
 
#define spa_handle_factory_init(h,...)
Definition: plugin.h:170
 
#define spa_handle_get_interface(h,...)
Definition: plugin.h:60
 
#define spa_handle_factory_get_size(h,...)
Definition: plugin.h:169
 
#define SPA_LOG_IMPL(name)
Definition: log-impl.h:118
 
#define SPA_TYPE_INTERFACE_Log
The Log interface.
Definition: spa/include/spa/support/log.h:58
 
#define spa_loop_control_enter(l)
Enter a loop.
Definition: spa/include/spa/support/loop.h:255
 
#define spa_loop_control_leave(l)
Leave a loop.
Definition: spa/include/spa/support/loop.h:258
 
#define spa_loop_control_iterate(l,...)
Perform one iteration of the loop.
Definition: spa/include/spa/support/loop.h:261
 
#define SPA_TYPE_INTERFACE_DataLoop
Definition: spa/include/spa/support/loop.h:33
 
#define SPA_TYPE_INTERFACE_Loop
Definition: spa/include/spa/support/loop.h:31
 
#define SPA_TYPE_INTERFACE_LoopControl
Definition: spa/include/spa/support/loop.h:39
 
#define SPA_NAME_API_LIBCAMERA_SOURCE
a libcamera Node interface for capturing
Definition: names.h:171
 
#define SPA_NAME_SUPPORT_LOOP
A Loop/LoopControl/LoopUtils interface.
Definition: names.h:34
 
#define SPA_NAME_SUPPORT_SYSTEM
A System interface.
Definition: names.h:37
 
static int spa_node_enum_params_sync(struct spa_node *node, uint32_t id, uint32_t *index, const struct spa_pod *filter, struct spa_pod **param, struct spa_pod_builder *builder)
Definition: spa/include/spa/node/utils.h:45
 
#define SPA_STATUS_HAVE_DATA
Definition: io.h:84
 
#define SPA_TYPE_INTERFACE_Node
Definition: spa/include/spa/node/node.h:37
 
#define SPA_VERSION_NODE_CALLBACKS
Definition: spa/include/spa/node/node.h:234
 
#define SPA_STATUS_NEED_DATA
Definition: io.h:82
 
#define spa_node_port_set_io(n,...)
Configure the given memory area with id on port_id.
Definition: spa/include/spa/node/node.h:747
 
#define spa_node_process(n)
Process the node.
Definition: spa/include/spa/node/node.h:755
 
#define spa_node_set_param(n,...)
Set the configurable parameter in node.
Definition: spa/include/spa/node/node.h:723
 
#define spa_node_port_set_param(n,...)
Set a parameter on port_id of node.
Definition: spa/include/spa/node/node.h:741
 
#define spa_node_send_command(n,...)
Send a command to a node.
Definition: spa/include/spa/node/node.h:729
 
#define SPA_IO_BUFFERS_INIT
Definition: io.h:94
 
#define SPA_NODE_BUFFERS_FLAG_ALLOC
flags to pass to the use_buffers functions
Definition: spa/include/spa/node/node.h:286
 
#define SPA_NODE_COMMAND_INIT(id)
Definition: node/command.h:49
 
#define spa_node_port_use_buffers(n,...)
Tell the port to use the given buffers.
Definition: spa/include/spa/node/node.h:744
 
#define spa_node_set_callbacks(n,...)
Set callbacks to on node.
Definition: spa/include/spa/node/node.h:714
 
@ SPA_IO_Buffers
area to exchange buffers, struct spa_io_buffers
Definition: io.h:38
 
@ SPA_NODE_COMMAND_Pause
pause a node.
Definition: node/command.h:28
 
@ SPA_NODE_COMMAND_Start
start a node, this makes it start emitting scheduling events
Definition: node/command.h:30
 
#define SPA_VIDEO_INFO_RAW_INIT(...)
Definition: video/raw.h:200
 
static struct spa_pod * spa_format_video_raw_build(struct spa_pod_builder *builder, uint32_t id, struct spa_video_info_raw *info)
Definition: video/raw-utils.h:58
 
@ SPA_PROP_device
Definition: props.h:47
 
@ SPA_PARAM_Format
configured format as SPA_TYPE_OBJECT_Format
Definition: param.h:34
 
@ SPA_PARAM_Props
properties as SPA_TYPE_OBJECT_Props
Definition: param.h:32
 
@ SPA_VIDEO_FORMAT_YUY2
Definition: video/raw.h:49
 
#define SPA_POD_String(val)
Definition: vararg.h:94
 
#define SPA_POD_BUILDER_INIT(buffer, size)
Definition: builder.h:62
 
#define spa_pod_builder_add_object(b, type, id,...)
Definition: builder.h:659
 
static void spa_pod_builder_init(struct spa_pod_builder *builder, void *data, uint32_t size)
Definition: builder.h:87
 
#define spa_strerror(err)
Definition: result.h:49
 
static bool spa_streq(const char *s1, const char *s2)
Definition: string.h:41
 
#define SPA_TYPE_INTERFACE_System
a collection of core system functions
Definition: system.h:39
 
@ SPA_TYPE_OBJECT_Props
Definition: spa/include/spa/utils/type.h:75
 
#define spa_aprintf(_fmt,...)
Definition: defs.h:437
 
#define SPA_MIN(a, b)
Definition: defs.h:151
 
#define SPA_FRACTION(num, denom)
Definition: defs.h:122
 
#define SPA_PTROFF(ptr_, offset_, type_)
Return the address (buffer + offset) as pointer of type.
Definition: defs.h:194
 
#define SPA_RECTANGLE(width, height)
Definition: defs.h:101
 
@ SPA_DIRECTION_OUTPUT
Definition: defs.h:94
 
A Buffer.
Definition: buffer/buffer.h:90
 
Chunk of memory, can change for each buffer.
Definition: buffer/buffer.h:43
 
int32_t stride
stride of valid data
Definition: buffer/buffer.h:49
 
Definition: pod/command.h:29
 
Data for a buffer this stays constant for a buffer.
Definition: buffer/buffer.h:62
 
struct spa_chunk * chunk
valid chunk of memory
Definition: buffer/buffer.h:86
 
void * data
optional data pointer
Definition: buffer/buffer.h:85
 
A hook, contains the structure with functions and the data passed to the functions.
Definition: hook.h:350
 
IO area to exchange buffers.
Definition: io.h:78
 
int32_t status
the status code
Definition: io.h:89
 
uint32_t buffer_id
a buffer id
Definition: io.h:90
 
Definition: spa/include/spa/support/log.h:61
 
Definition: spa/include/spa/support/loop.h:42
 
Definition: spa/include/spa/support/loop.h:36
 
Node callbacks.
Definition: spa/include/spa/node/node.h:232
 
Definition: spa/include/spa/node/node.h:41
 
void * data
Definition: builder.h:54
 
uint32_t size
Definition: builder.h:55
 
Extra supporting infrastructure passed to the init() function of a factory.
Definition: plugin.h:76